Threadser.net
數據
關鍵字
Threads
Login
串文
串文鏈結
2024-09-24 02:20
A lot of indie game devs attempted to leave Unity after last year’s PR disaster, despite revising policies since then. Should you be moving? I assessed and decided not to, and here was my thought process on that: gamedev
讚
回覆
轉發
作者
Phil W
philwphotos
粉絲
串文
15+
讚
回覆
轉發
24小時粉絲增長
無資料
互動率
(讚 + 回覆 + 轉發) / 粉絲數
NaN%
回覆 (BETA)
最先回覆的內容
發文後
用戶
內容
幾秒內
Phil W
philwphotos
First and foremost, “where am I in my current project?”. With the current working game called Amp, we made a lot of progress when the news hit. As we were finally in the swing of creating the rest of the game, it would be a hindrance to lump an engine porting/migration work right in the middle of our flow.