2024-11-01 17:01
I spoke to BioWare's studio head about the lengthy development of Dragon Age: The Veilguard, ditching the multiplayer, bringing on the Mass Effect team to help out, why they laid off 50 people last year, and much more: https://www.bloomberg.com/news/newsletters/2024-11-01/-dragon-age-the-veilguard-faced-turbulent-development-high-stakes-at-bioware