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2025-01-02 01:51
"Make a character that wants to adventure with the rest of the party" is a popular advice. Some even treat it as a paramount table rule. It can make every game feel the same though and makes certain kinds of stories and conflict impossible
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DM Ethan | DnD Adventure Writer
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Charlie Odinoco
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Gotta know what fits the mold in order to break it first. Meaning it's great Starter advice, but useless once you know the way to do roleplay without breaking immersion