2024-12-30 19:13
Ok to get into my game design bag, I have some major critiques for Pokemon TCG Pocket in regards to player satisfaction. The first is on card distribution. I’ve said before that the singles trade-in system is too slow and siloed, but it’s deeper than that. In my opinion the pack distribution system needs a bit of reworking for better player experience. The current system gives you ~2.3 packs per day or ~11.5 cards. This quantity is fine, but what really contributes to 🧵